• NocturnalMorning@lemmy.world
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    5 months ago

    I don’t understand the irreverence of this guy. His tutorials have always been notorious for being terrible practices that don’t scale at all if you try to make anything bigger than a small one level game.

      • NocturnalMorning@lemmy.world
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        5 months ago

        For Unreal I can recommend a good one. But I haven’t used Godot in almost a year, so not really. I’m waiting for them to implement some of the landscape streaming features necessary for larger games before I dip my toe back into Godot. Kind of a waiting game at this point bcz I don’t know enough about engine dev to implement it myself sadly.

        • DarkThoughts@fedia.io
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          5 months ago

          Gamedev newbies are not going to learn Unreal Engine my dude. I think you’re completely missing the point here. Might as well suggest to learn C++ for your first programming language, which is a fantastic way to discourage people from ever getting into programming.

          • NocturnalMorning@lemmy.world
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            5 months ago

            One of my best friends learned Unreal as his first game engine. You dont have to use c++, there’s blueprints, which are honestly quiet easy to use bcz it’s visual scripting. But, im also not suggesting newbies learn unreal as their first language, so I don’t know why you even brought it up. I mentioned Unreal bcz that’s what I’ve been using the last 3ish years. OP asked for a recommendation as an alternative, and I didn’t have one bcz I haven’t used Godot since the Beta 4 came out about a year ago.

            • DarkThoughts@fedia.io
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              5 months ago

              I’m not sure what is worse. Your grammar or just how far my point flew over your head.